* GAME VERSION 1.6.0 * - Added new AntiCheat API - Added support for up to 8 mouse buttons - Added support for widescreen resolutions - Added support for setting custom resolution in the config - Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6 - Added text to the change key buttons' hints to show the currently assigned key - Added second weapon choose with ctrl+1, ... , ctrl+4 - Added weapon gets automatically selected when there's only one available weapon in the category - Added tab toggles next respawn weapons menu show state when not dead - Added tab hides weapons menu when weapons are chosen - Added speedhack detection - Added a check for loaded third party DLLs - Added widescreen resolutions to config for unregged users - Added teamspeak support to clientserver - Added anti-anti votekick support to clienteserver - Added /votekick command to server - Added custom update popup - Added developer credits to Exit tab - Added Scale_Interface option in soldat.ini which allows to scale interface with resolution - Added Option to Force Background Colors in maps to one defined by the player - Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers - Added missing translations in gui - Added 3 new CTF maps: Campeche, Triumph, Scorpion - Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower - Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute - Added Fuzzy Hashed HardwareIDs - Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported - Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Carrying a flag will disallow the player passing through any of these Polygon types - Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti - Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage) - Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon - Added Polygon type: Bounce polygon (polygon normal magnitude determines bounciness) - Added 'End of round...' text will display to Spectators in Survival Mode. Appears above 'Following ' text - Added Score Board (F1) will now display the current Server Name at the top left corner - Added Score Board (F1) will now display the "Server Info" message under the server name - Added Option to disable rendering of background scenery for improving performance on low end systems - Added FPS Limiter - Added top right label color changes on inactive/active window - like it was in good old Soldat - Added option for minimum respawn time for team based games - Added bots now have a unique icon appear in place of their ping in the scoreboard - Added ingame Weapon Statistics for Registered players (Press F2) - Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have "Connection=LAN" set in its soldat.ini, or started with the -lan parameter - Added "Spectators can only use Team Chat in Survival Mode while a round is active" can be enabled with AntiSpy_Chat=1 in soldat.ini - Added Join_Password line in soldat.ini - Modified can't send empty chat messages, can send chat messages only containing spaces - Modified the link to the forums to point to http://forums.soldat.pl - Modified changed default window fonts in Config to Arial - Modified changed fontsize of checkboxes to be more readable - Modified RayCast to use line intersection tests instead of checking several points on the line - Modified removed bot seeing quality options from Config.exe (no longer needed) - Modified weapons menu can now be disabled when alive - Modified removed Raycasting_quality setting from soldat.ini - Modified improved readme - Modified updated translations - Modified enabled minimap for non-registered users - Modified ESC menu is now centered in the screen always - Modified ingame keys - ALT + F1 is now hide player names, F2 is weapon stats, F3 is minimap on/off and ALT + F3 is FPS - Modified replaced many of default maps with remakes: Veoto, ctf_Kampf, ctf_Lanubya, ctf_Maya2, ctf_Ruins, ctf_Run, ctf_Snakebite, ctf_Viet, inf_Argy, inf_Fortress, inf_Outpost - Modified renamed maps: ctf_Maya2 as ctf_Mayapan, ctf_Death2 as ctf_Death, ctf_Dropdown2 as ctf_Dropdown, ctf_MFM2 as ctf_MFM - Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5% - Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return - Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team - Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see - Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible - Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving - Modified Score Board (F1) has been redesigned for team-based game modes - Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available - Modified Score Board (F1) is now sorted by caps/kills/deaths - Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server - Modified complete rewrite of start.exe - Modified profile box menuitem selection is visible on startup and tabchange - Modified window tabmenu look is the same like in old Soldat 1.3.1 - Modified Config.exe has a Soldat gui theme - Modified did some small Soldat.exe gui changes - Modified calculations of checksums for weaponmod/maps - Modified inactive tabtextcolor to be easier to read - Modified pressing escape while typing will now clear chat buffer - Modified Auto Updater will pause Soldat while updating - Modified dead/spectator players in Realistic mode can not use freecam. - Modified dead players can not spectate other dead players in Realistic+Survival - Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency - Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog) - Modified improved Jungle - Fixed mouse buttons getting "stuck" - Fixed "is not a valid integer" error when starting Soldat - Fixed empty or very short (1 character) taunts not working - Fixed a bug making it possible to get the flag instantly after switching teams - Fixed bouncing issues with layered polygons - Fixed flag being throwable through thin polygons - Fixed Remote Admin could join server with 32 players - Fixed player doesn't get SERVER_FULL server message when server is full (e.g. 32 bots) - Fixed mouse is not visible until clicking when player was kicked out of the game - Fixed adminlog exploit - Fixed labels overlap in vote box when using languages with longer text - Fixed saved Game Password doesn't get put into the Game Password input field on startup - Fixed wrong message when mousewheel is used for toggling weapons menu show state - Fixed mouse is not affected by in game events while escape menu is open - Fixed issues with sending unicode text - Fixed minigun and chainsaw being able to shoot while reloading - Fixed intentional warp bug (wasting jets and jumping left/right) - Fixed switching between reloading weapons being faster than switching between fully loaded weapons - Fixed canceling file download not working - Fixed client not automatically downloading files and rejoining server - Fixed nondedi servers 'register with lobby' code - Fixed access violation while registering to lobbyserver - Fixed server removes player/bot with slot 32 on mapchange and players can't join then - Fixed index out of bounds error in profiles list when pressing pagedown key - Fixed main window hiding after ok is clicked on splash window in windows vista - Fixed message box appearing after assigning the space key to an action - Fixed Config opening up between the screens in a dual monitor setup - Fixed controls sometimes being freed after they are read (causing jets to act differently while playing online) - Fixed broken unicode input ingame - Fixed Soldat window is not centered when using 640x480 with 2 screens - Fixed the context menu in the nag screen window opens with an offset - Fixed able to see enemy team players behind player when spectating while dead in realistic mode - Fixed vote player and vote map in ESC menu cannot be clicked when Playerlist window is visible - Fixed Weaponmenu is not visible when Playerlist window is visible - Fixed clientserver decreases bullets too fast for certain weapons - Fixed too small buttons for translation text in control group box in Player tab - Fixed attempting to download files from server even if they don't exist - Fixed intended warp bug caused by holding F4 key - Fixed very slow window restoring (disabled semi helpful cheat detection) - Fixed access violation on game termination after directx initialization fails - Fixed tab order in all tabs - Fixed Soldat not being centered in active desktop - Fixed missing collision poly on Airpirates - Fixed various bugs in maps, see maps/changelog.txt for details - Fixed Vsync to work for windowed mode - Fixed alt+number taunt chooses weapon when weapons menu is visible - Fixed alt+number taunt chooses team when team menu is visible - Fixed tabmenu delay on tabchange - Fixed flicker on switch to first tab - Fixed alt + tab changes weaponsmenu visibility when dead - Fixed Wrong Map Version Errors - Fixed player names being invisible on F1 list - Fixed custom maps not downloading Textures or Edges from server - Fixed Computer Time in F1 menu being frozen - Fixed lobby frequently stopping while retrieving server list - Fixed splash screen will now display in the center of primary desktop when using multiple monitors (Instead of middle of both monitors) - Fixed graphics freeze caused by the Vista/Win7 logon screen (ctrl+alt+del) or UAC - Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible - Fixed lobby list items 'Yes' & 'No' not reading from translation file - Fixed Tab ordering in the Join Game menu - Fixed LAN lobby server scan. Will not work for servers on the same computer - Fixed online bots flying up into the air when spawning with a Parachute - Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things - Fixed Change Team menu randomly appearing and other weird things happening for no reason - Fixed Access Violations and Corrupt Data occuring when recording/playing demo's recorded with Soldat 1.5.0 - Fixed names with a trailing space character resetting to 'Major' - Fixed Players with Predator being visible to new players that join after they obtained the Bonus - Fixed Weapon Bink not resetting correctly after reloading weapon and not releasing the Fire button - Fixed Bot Team frame not appearing when exiting a single player game - Fixed 'Too many bots' message counting Charlie/Delta Bot Count when Teammatch is not selected - Fixed background music not stopping when Intro demo has finished playing - Fixed server timeleft countdown not pausing on map change/restart (via Commands or reaching score limit) - Fixed Spas12 reloading while firing no longer allows infinite shots - Fixed Raycasting for bots so that they dont try to walk through a opc and grab a flag grenade etc. - Fixed buggy head collision with the first polygon on a map - Fixed scaled window is below taskbar - Fixed spelling errors in english.txt - Fixed respawn timer sometimes exceeding the maximum respawn time in team based games - Fixed empty or missing ini keys destroy your ini settings - Fixed kickplayer bans when it should kick (when bantime is 0) - Fixed "Crouch Float" bug - Fixed InterfaceText/Image custom resolution scaling - Fixed IP field being selected after exiting a game in fullscreen - Fixed Survival/Realistic game freezes - Fixed Registered/Bot icons not working correctly when joining - Fixed Soldat being unable to run while having ingame dedicated server running - Fixed massive FPS lag - Fixed scoreboard will show Charlie/Delta team players in CTF - Fixed Auto Updater when running in Fullscreen - Fixed pressing escape with Change Team menu open being annoying - Fixed CTF tooltip with points error - Fixed console text overlapping Respawn Timer and other Survival messages - Fixed WorldText Scale parameter not working - Fixed Access Violations when using an ItemID higher than 10 - Fixed registration star appearing for bots and players who aren't actually registered - Fixed registration Star on F1 menu not appearing while using default jet flame colour - Fixed Soldat Installer will set correct file write permissions under Windows Vista / 7 - Fixed editing a maps background colours and not getting kicked for wrong map version. - Fixed the Auto Update feature corrupting Soldat.exe when downloading other updated files that already exist - Fixed blank profiles after clicking 'Add' and cancelling it. - Fixed Spectators no longer have the "dead" player marker next to their name - Fixed console chat messages not being transparent while F1 is open - Fixed players losing control of their sprite when someone joins Spectator team - Fixed Berserk bonus no longer does 4x damage to self - Fixed Flame Thrower not being able to drop in multiplayer - Fixed missing local /say command output on nondedicated server - Fixed polybugs in ctf_Laos